![]() ![]() ![]() ![]() This works and does not work intermittantly. The interior of the base crawls with floating eyebots and sentry robots, and none are pleasantly-disposed to intruders. Level 2 is also home to the armory, a high-security vault protected by force fields, shock-plate floors, and a small army of security robots. Entry-point security controls the single entry into the base, while the rest of the level holds barracks (still well stocked and quite possibly the first set of combat armor the Chosen One finds), a gym with two punching bags that both grant +5% to your Unarmed skill, and the infirmary with some medical supplies.
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